2012 Learning Workshops

LEEF learning partners bring a specialized area of expertise from the game, simulation and virtual world arena to the event. Different from case studies that will focus on the outcomes and best practices from a specific project, learning partner sessions provide insight into tools, techniques and methods that can be applied to improve the efficiency and effectiveness of game, simulation and virtual world initiatives.

Submit a 2012 Learning Workshop

Note: Learning Workshop Submission deadline is January 31, 2012.

LEEF was an interactive professional development event that explored the use of games, simulations and virtual worlds for learning. The program showcased how learning and entertainment technologies have converged, and continue to evolve, to produce new, immersive solutions that are redefining the learning experience.